DreamQuest Software- Art Intern______________________________

(I helped with Character Design, and worked on the in-game animations)
Theoretical Studios- 3D Artist_________________________________
While I also created Game Level Assets, the favorite part of my job was creating game characters.

Concept, low-poly model, hi-poly proxy, UV layout and texturing, rigging and animation to fully functional in-game character, the "Bloody Zombie" was my first character to be implemented in a real game.
( First test in game engine)
Space Monkey Games- Character Artist ________________________
Alien Grunt Soldier Model
Futuristic Police-Soldier
will be uploading more soon-